A character from a single photo is just a gimmick that fails 99.9% of the time. In the end you’re only going to get good models from scanning or sculpting. ![]() Going that route it would probably be simpler to skip the dodgy plugins and just do the work from scratch. HEADSHOT PLUGIN In version 1.1, Headshot can generate CC3 Base+ characters with the potential for comprehensive SkinGen editing, down to the nitty-gritty details and the ability to enhance the look of the eyes with the addition of Tear Lines and Occlusion Meshes. It would require a lot of tweaking with morphs (such as the EJM set) to dial it in. Anything that does look right is only due to a texture map copied from the photo and that is going to look bad when rendered at different angles and under lighting which isn’t consistent with the light used in the reference photo.Įven the basic face and jaw shape are wrong. Nose (bridge, nostrils, wings, tip, all wrong), cheeks, lips, eye socket, eyelids, chin, jaw… all incorrectly modeled. In every spot where it needed unique geometry to match the subject’s features it failed to get even remotely close. ![]() The eyebrows are an exact match but that’s only because they are pasted directly from the photo as a texture map (even though the photo was at an angle and the model is facing camera directly).
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